Huzaifa RafiqMotion Graphics Designer · Dubai
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// Case study · Almashhad TV · 2024

Paper-collage promo

Live action cut out and dropped into a paper world — crumpled texture, halftone shapes and retro props. A lighter, character-driven counterpoint to the channel's harder-edged promo work.

Paper-Collage Promo, Almashhad TV, 2024.

Making live action sit in paper

The central technical problem in a piece like this is that filmed footage has continuous tone, motion blur and real depth of field, and paper has none of those things. Dropping a rotoscoped person onto a textured background without addressing that produces the familiar effect of a photo floating on a scrapbook.

The treatment is to push the footage toward the paper rather than the other way round: posterise the tonal range, add grain that matches the paper's own noise, and cut the edges with a slight irregularity so they read as scissors rather than a mask.

Texture is the whole design

Crumpled-paper texture does a disproportionate amount of work here. It supplies shadow, imperfection and a sense of physical layering that would otherwise need to be animated. Halftone shapes sit on top as a second, printed layer — a different era of reproduction, which is what gives the piece its retro register.

Decisions worth naming

Related: 2D animation and explainers.


Next: Smart Watch — a cinematic 3D product animation →

Let’s make something move.

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